3D Design Service
The most important first step in the creation of any physical object, is the designing of it.
Because every idea is just an intangible thought up until this point.
Our 3D design service will help you transform your idea into a visible design.
Which will now be accessible to all the partners that will end up helping you make it a reality.
This design process will test the feasibility of your idea and give you the information needed to formulate your plan.
Whether you are bringing a new product to market, editing another, or just came up with an idea for a present.
Our 3D Design service can help guide you through the design process and do the ground work for you.
Our experience across most design tools, industries and production methods will make your journey an efficient one.
We are creators at heart and follow this design process on a daily basis.
Types of 3D Design Services we offer
Curve and NURBS modelling
Curve and NURBS (Non-Uniform Rational B-Splines) modelling uses mathematical formulas to create highly precise, smooth, and infinitely scalable curves and surfaces.
Unlike polygonal modelling, which relies on discrete polygons, this method produces continuous, resolution-independent surfaces ideal for smooth, organic, or technical shapes. Our 3D design service specializes in this type of 3D design.
Advantages
High Precision & Smoothness – NURBS use mathematical formulas for smooth, precise curves and surfaces, ideal for seamless, complex shapes like automotive bodies and aircraft fuselages.
Scalability – Being mathematically defined, NURBS scale infinitely without quality loss, which is vital for industrial design and engineering.
Flexible Control – Designers can manipulate NURBS surfaces via control points and knots, allowing easy shape editing and rapid iterations while preserving design intent.
Efficient Data Representation – NURBS represent complex shapes with few control points, making them more manageable than dense polygon meshes for similar smoothness.
CAD Compatibility – Because of their precision and compatibility with manufacturing processes, NURBS are the backbone of most CAD, CAM, and CAE software.
Curves & Surfaces – NURBS generate both 2D curves and 3D surfaces, which are versatile for product design, architecture, and industrial applications.
Visual Quality – Photorealistic surfaces can be produced using NURBS, enhancing visualization for design reviews and presentations.
Challenges
Complexity and Skill Requirement – NURBS require expertise in mathematical foundations like control points and weights, making it challenging for beginners.
Difficulty Connecting Surfaces – Combining multiple NURBS surfaces seamlessly on complex models with diverse or organic shapes can often be difficult.
Sharp Edges & Irregular Shapes – NURBS struggles with sharp corners and highly irregular organic forms like landscapes or complex character modelling.
Computational Intensity – Resource-intensive calculations for very detailed or complex surfaces require powerful hardware and can cause performance issues.
Rendering Limitations – Most engines require polygon conversion of NURBS, affecting speed and requiring density optimization.
Data Exchange Issues – Transferring NURBS between different software can be problematic due to format compatibility issues.
Editing Complexity – Modifying surfaces through control points and weights can be difficult and unintuitive for complex surfaces.
Manufacturing Constraints – NURBS models may need simplifying or tessellation into polygons for processes like 3D printing or CNC machining, potentially causing inaccuracies.
Applications
Aerospace – NURBS is extensively used to design complex aircraft and spacecraft components. Its precision allows for smooth aerodynamic surfaces critical in the aerospace. Automotive – Standard for smooth car body shapes and components, ensuring surface quality and proportions.
Product Design – NURBS helps create complex, smooth consumer product designs including electronics, furniture, and household goods.
Industrial and Mechanical Design – Enables development of precise mechanical parts and tooling for CAD/CAM workflows enabling quick design iteration capabilities.
Architecture – NURBS help create flowing architectural forms and detailed building components, often enhanced by parametric tools like Grasshopper with Rhino.
Engineering Analysis and Manufacturing – Mathematical precision suits simulations, prototyping, and CNC machining preparation.
Surface Reconstruction – Valuable for reverse engineering scanned objects requiring smooth surface continuities.
Software
Solidworks, AutoCAD, Siemens NX, Solid Edge, Creo, Autodesk Fusion, ANSYS Spaceclaim, Rhinoceros 3D
Procedural Modelling
Procedural Modelling generates 3D geometry using predefined rules, algorithms, or node-based systems, allowing for automated, scalable, and non-destructive creation of complex models. It’s highly flexible, enabling rapid iteration and parametric designs.
Although it is not as well known as the other types of 3D design, procedural modelling is one of the most powerful and transformative design methods available. And the use of it in our 3D design service, enables us to tackle tougher and more complex solutions than most popular design packages can manage.
Advantages
Efficiency and Speed – Automates creation of complex models and environments, greatly reducing time and manual effort compared to hand-modelling.
Scalability – Easily generates large, detailed scenes such as entire cities or landscapes from simple rule sets or algorithms.
Flexibility and Variation – Adjusting parameters or rules allows quick creation of many variations without rebuilding.
Reduced Storage Needs – Algorithmic generation of models typically requires less storage than manually created assets.
Consistency – Procedural rules ensure repeatable, uniform structures, useful in architecture and science.
Complexity and Realism – Can produce intricate natural phenomena and detailed organic shapes difficult to model manually.
Integration with Data – Utilizes input data (eg. terrain maps or molecular data) to dynamically shape models, aiding scientific visualization.
Adaptability – Design changes can be implemented rapidly by altering parameters instead of rebuilding models, supporting rapid prototyping and iterative design.
Challenges
Complexity & Learning Curve – Understanding algorithms and programming is difficult for non-technical users.
Control vs. Unpredictability – Balancing automation with artistic control can be tricky, as results may be unexpected or require fine-tuning.
Performance – Complex procedural scenes can cause slow rendering or real-time issues if not optimized.
Creativity Limits – Some desired shapes or effects may be impossible to achieve solely by procedural rules, needing manual work.
Workflow Integration – Combining procedural with manual assets can complicate pipelines.
Repetitiveness in Games – Generated content can feel artificial or lack narrative depth.
Debugging Difficulty – Outputs vary greatly with small changes, making troubleshooting hard.
Applications
Video Game Development – Enables automatic creation of vast, varied landscapes, cityscapes, and game assets with less manual effort, as seen in games like “No Man’s Sky.”
Film & Visual Effects – Used to generate complex backgrounds, natural and alien environments, and detailed textures that are hard to produce manually, like in “Avatar.”
Architecture & Urban Planning – Architects use procedural modelling to generate and visualize multiple design variations of structures and complex structures like facades.
Scientific Visualization – Helps represents complex data and natural phenomena like molecules, terrains, cosmic forms by algorithmic model generation.
Virtual Reality (VR) & Augmented Reality (AR) – Enables creation of immersive large-scale environments and interactive objects where manual asset creation is impractical.
Natural Phenomena modelling – Can generate intricate fractal, plant-like, and organic structures such as trees, landscapes, clouds, and coastlines.
Large-Scale Environment Generation – Produces diverse, scalable scenes from simple rules without large storage requirements.
Content Creation Efficiency – Automates repetitive or large model generation, significantly cutting time and labor compared to manual modeling, with easy adjustments via parameters.
Software
Houdini, Grasshopper 3D, Blender
Polygonal Modelling
This is the most common 3D modelling technique, where objects are created using a mesh of triangular and quadrilateral faces. These polygons form the surface of a 3D model, allowing for a wide range of shapes, from simple geometric forms to complex structures.
Each polygon is comprised of vertices (corners), edges (lines connecting vertices), and faces (polygons formed by edges). Polygonal Modellers move, rotate, scale, or extrude each of these elements to shape the model. Our 3D design service makes use of this most versatile of design methods for the widest range of applications.
Advantages
Flexibility and Control – Artists can efficiently shape and customize complex models by manipulating individual polygons, vertices, and edges.
Balance of Detail & Performance – Polygonal models generally render faster and are well-suited for real-time applications like video games and simulations.
Compatibility – Widely supported across 3D software (Blender, Maya, 3ds Max) and game engines (Unity, Unreal), making it easy to integrate models into various pipelines.
Animation-Friendly – Polygonal meshes deform and animate naturally, which is why they are favoured for characters and animated objects.
Scalability – Used in a range of applications from simple low-poly assets to highly detailed models.
Challenges
Time-consuming for Detail – Creating highly detailed and precise polygonal models requires significant time and skill in managing mesh topology. Modelling individual polygons for complex shapes can be tedious.
Editing Challenges – Making major changes after a model is built often requires adjusting many individual polygons, making the process cumbersome and error-prone.
Difficulty Representing Curves – Since polygons are flat surfaces, accurately modelling smooth curved shapes requires many polygons, increasing complexity and file size.
Topology-Related Issues – Poor polygon arrangement can lead to visual artifacts during rendering or problems when deforming models for animation.
Lower Precision Compared to Parametric CAD – Polygonal models are generally less precise than curve and NURBS models used in engineering.
Applications
Video Game Development – Creating detailed yet performant 3D assets for real-time rendering in games like The Witcher 3.
Film and Animation – Producing CGI characters and environments for visual effects in movies like Avatar.
VR/AR – Building immersive 3D content balancing detail with performance requirements.
Product Design & Prototyping – Enables rapid prototyping and visualization for swift iteration and design validation before manufacturing.
Architecture – Creating walkthroughs and building visualizations for design presentations.
Medical Visualization – Reconstructing anatomical models from scans for education and surgical planning.
Industrial Design – Used for reverse engineering, simulations, and computer-aided engineering analysis.
Heritage Preservation – Digitally preserving artifacts and monuments for virtual exhibits.
Special Effects – Creating realistic explosions, fluids, and destruction for movies and games.
Software
Blender, Autodesk 3ds Max, Maya, Cinema 4D
3D Sculpting
Sculpting is a digital modelling technique that mimics traditional clay sculpting, allowing artists to create highly detailed, organic 3D models by pushing, pulling, or shaping a model’s surface. It’s particularly suited for creating complex, natural forms like characters, creatures, or terrain. The process usually starts with a simple shape (like a sphere or cube) which is gradually refined and subdivided to add higher resolution and details.
Advantages
Intuitive and Artistic Workflow – By closely mimicking traditional sculpting, artists can focus on artistic expression, anatomy, and overall form, rather than the technicalities of polygon manipulation.
Highly Detailed Organic Forms – Sculpting software handles extremely high polygon counts, enabling intricate details like skin pores, wrinkles, muscle definition, and fine textures.
Speed and Iteration – Artists can quickly block out primary forms and rapidly iterate on designs, allowing for fast experimentation with shapes and poses.
Flexibility and Freedom – Sculpting offers immense design freedom, allowing for unconventional features, subtle imperfections and asymmetries for a more natural and lifelike appearance.
Integration with Other 3D Processes – Fine details are integrated with textures for efficient use in game engines and animation. 3D printing is well suited to capture fine features.
Realism and Photorealism – The ability to add minute surface details helps achieve high levels of realism in rendered images and animations.
Industry Versatility – Sculpting is crucial for translating 2D concept art into 3D models across many industries.
Challenges
Steep Learning Curve – Software like ZBrush has an unconventional interface and unique workflows that can be intimidating for new users.
High Computational Demands – Sculpting handles millions of polygons which requires powerful computers. This can lead to lag, crashes, and large file sizes, making storage and sharing cumbersome.
Topology Conversion Challenges – Directly sculpted meshes often have irregular, dense polygon distributions not suitable for animation, rigging, or game engines. So a separate, time-consuming “retopology” process is often needed.
Limited Precision – Sculpting is more artistic than precise, and less efficient than CAD or other modelling for flat surfaces, sharp edges, or exact measurements needed in industrial design or engineering.
Applications
Concept Drafting – Sculpting is used in many industries to prototype 3D concepts quickly before final modelling.
Figurines – Many fine and detailed organic features and textures are only possible with sculpting.
Film, Games, Animation & VFX – Primarily used for creating realistic or stylized characters, creatures, props, and environmental assets with intricate and organic details.
Product & Industrial Design – Essential for rapid prototyping and iterating on product concepts, especially those with ergonomic or complex organic shapes.
Healthcare & Medical Applications – Used for creating detailed anatomical models for education & surgical planning. Also for designing custom prosthetics, orthotics, & dental implants.
Architecture and Construction – Applied for highly decorative architectural elements and organic building forms.
Archaeology and Cultural Heritage – Utilized for digital preservation and restoration of artifacts and historical sites.
Marketing and Advertising – Used to create realistic product visualizations, animated characters, or engaging 3D assets for campaigns.
Jewellery – Unique and intricate pieces are often only possible with 3D sculpting as that level of detail cannot be done by hand.
Sculptures – As done by hand, 3D sculpting enables a digital version to be visualised and edited before physically making it.
Software
ZBrush and Mudbox
NB – if you are concerned about the protection of your idea/design/intellectual property, please provide us with a Non-disclosure Agreement (NDA) to sign, or ask us to provide you with our own one.
STEP 1
For our 3D Design Service to assist you, we require your drawings, images, files, comments and anything that will help us understand what you require.
The more information you provide us with, the better we can understand what you have in mind and make this process more efficient.
If you are uncertain about anything, we will have a list of questions, instructions or advice to help facilitate this process.
STEP 2
We will process all your information and return with what we can offer you.
If you need, we can further fine-tune our offering to your needs.
If we can’t help you, we will at least try offer you some helpful advice and try point you in the right direction.
STEP 3
Once an agreement has been reached, we will start the design process.
After completing an initial draft design, we will provide it to you for inspection and comment.
We will then make any adjustments or changes that you request and provide you with another draft design.
This process will be repeated for an agreed amount of times until a final design will be provided to you for final confirmation.
Discover how our 3D Design Service can help you.








